Class_name = "CBlocksArray"

object="OT_BRIDGE"
detail_type = "DET_BUILDING" //list of types is in \inc\SimulationSystem\DetailTypes.inc

// "  .   ,  :  ,    ,     ,       .
StaticEmitter=1,"luascripts\worldobjects\emitters\BridgeDemolition30.txt"
StaticEmitter=30,"luascripts\worldobjects\emitters\BridgeDemolition60.txt"
StaticEmitter=60,"luascripts\worldobjects\emitters\BridgeDemolition120.txt"


CrashDelay=1				//   ,     

Shield=0					// 
energyloss="",true,20,300		//     ,       ,        
energyloss="#",true,1,1000		//           (   #)
BallisticsMaxDurability=70000	//  Durability,   BallisticsDurabilityK,   ,          ( )
BallisticsDurabilityK=40		//   ,    (BeamHit)  

logtreshold=0.0001